GPGT Disk for TGEA Canceled

by edo on April 19, 2009

Sorry folks. I worked on this for a while, but ran into these problems:

  1. The splash screens are displayed in the wrong window. i.e. They show up in the first window that pops up, not the app window.
  2. The missions don’t load because I need to regenerate the terrains (something I don’t have the time to do).
  3. Missing some shader data. (Of course, since this was originally a non-shader version).
  4. Escape key not mapping correctly in GUI Sampler. No big deal.
  5. A few GUI samples not working. For certain, the cursor (swapping) example doesn’t work.
  6. Others? Maybe.

#2 and #3 (above) were the biggest problems and the ones that finally convinced me to cancel my effort on this.

I am now able to turn my effort to game development, content pack work, and writing.

Once again, thanks and sorry to those who waited so patiently. I know this is a disappointment, but turning my efforts to other projects will better suit everyone (and me).

Cheers,

edo

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