Announcements

Going Full-time

December 8, 2011

Well, I’ve done it now.  I have officially given notice at my day job.  On January 1st 2012, I will disconnect from the mothership and start working as a full-time Indie. I know some folks reading this may be shaking their heads, remembering  Jeff Tunnell’s famous quote “Don’t quit your day job!” (from his timeless article “Five Foundational [...]

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First Game Released – Something Blue!

March 4, 2011

My first iPhone/iPod game has been accepted and is now for sale on the iTunes store.  As you might expect, I’m happy and a little excited about this.  If I sell at least one copy of this game, then I can finally label myself a ‘professional’ game developer.  This is yet another goal I can [...]

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Status Update: JAN 2010

January 24, 2010

Although I have been quiet for some time, at least with regards to game development work, I have not been idle. Over the past six months (or so) I’ve been spinning on various projects. Spinning being the operative word. Among these projects were (in no particular order): TSTK – Torque Script Tool Kit – A [...]

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