February 27, 2012
This weekend (Feb 25 .. Feb 26), I worked on a game for the “Techority 48-hour Challenge”. This challenge involved making a game within 48-hours using the Ansca, Inc. SDK Corona (for making 2D games on iPhone, iPod, iPad, Android, Nook, and Fire). Additionally, the game had to use at least two of the following [...]
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February 7, 2010
A friend of mine (Tim Aste) recently posted a Facebook entry about Dub Fx. I followed the YouTube link in the post and gave it a listen. I listened for a bit and thought, “interesting idea, not bad.” Then, this particular live performance (Dub FX 18/04/2009 ‘Made’) got to about 2:20 and I was hooked. [...]
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