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	<title>Roaming Gamer &#187; Cool</title>
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	<link>http://roaminggamer.com</link>
	<description>Roam as widely as possible, Make and play games, Share</description>
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		<title>New favorite musician&#8230; Dub Fx</title>
		<link>http://roaminggamer.com/2010/02/07/new-favorite-musician-dub-fx/</link>
		<comments>http://roaminggamer.com/2010/02/07/new-favorite-musician-dub-fx/#comments</comments>
		<pubDate>Sun, 07 Feb 2010 22:27:42 +0000</pubDate>
		<dc:creator>edo</dc:creator>
				<category><![CDATA[Cool]]></category>
		<category><![CDATA[music]]></category>

		<guid isPermaLink="false">http://roaminggamer.com/?p=1281</guid>
		<description><![CDATA[A friend of mine (Tim Aste) recently posted a Facebook entry about Dub Fx.  I followed the YouTube link in the post and gave it a listen. I listened for a bit and thought, "interesting idea, not bad."  Then, this particular live performance (Dub FX 18/04/2009 'Made') got to about 2:20 and I was hooked. [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>A friend of mine (<a href="http://www.facebook.com/timaste">Tim Aste</a>) recently posted a Facebook <a href="http://www.facebook.com/timaste?v=feed&amp;story_fbid=275421001262&amp;ref=mf">entry</a> about <a href="http://www.dubfx.net/discography/">Dub Fx</a>.  I followed the <a href="http://www.youtube.com/watch?v=bioYs6oAD8g">YouTube</a> link in the post and gave it a listen. I listened for a bit and thought, "interesting idea, not bad."  Then, this particular live performance (Dub FX 18/04/2009 'Made') got to about 2:20 and I was hooked.</p>
<p>I've since looked up <a href="http://www.youtube.com/results?search_query=DubFx&amp;search_type=&amp;aq=f">several other Dub Fx songs on YouTube</a><a href="http://www.youtube.com/results?search_query=DubFx&amp;search_type=&amp;aq=f"> </a>and given them a listen.  Interestingly, his live performances are frequently better than his studio performances.  I especially like the live renditions of Made (from Tim's link) and <a href="http://www.youtube.com/watch?v=WhBoR_tgXCI&amp;feature=fvw">Flow (Dub FX 18/04/2009 'Flow' feat. Woodnote)</a>.</p>
<p>My suggestion to you: "Give some of these songs/performances a listen and decide for yourself."  Dub Fx sells albums and individual songs through various sites, so if you like them you can snag some additions to your personal collection easily enough.</p>
<p>Cheers,</p>
<p>edo out</p>
]]></content:encoded>
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		<item>
		<title>First Snow of the Season</title>
		<link>http://roaminggamer.com/2009/12/30/first-snow-ff-the-season-in-hillsboro-or/</link>
		<comments>http://roaminggamer.com/2009/12/30/first-snow-ff-the-season-in-hillsboro-or/#comments</comments>
		<pubDate>Wed, 30 Dec 2009 03:07:02 +0000</pubDate>
		<dc:creator>edo</dc:creator>
				<category><![CDATA[Cool]]></category>
		<category><![CDATA[photos]]></category>

		<guid isPermaLink="false">http://roaminggamer.com/?p=1235</guid>
		<description><![CDATA[Just a quick post to show off our new 4.25" layer of (surprise) snow.  (The first image is out our front door, looking at the neighbors home.  They're so festive.  The second shot is a partial shot of the backyard, focused mainly on the double-happiness symbol in the corner of our garden/bird feeding area.) Snow [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>Just a quick post to show off our new 4.25" layer of (surprise) snow.  (The first image is out our front door, looking at the neighbors home.  They're so festive.  The second shot is a partial shot of the backyard, focused mainly on the double-happiness symbol in the corner of our garden/bird feeding area.)</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1236" title="Out The Front Door" src="http://roaminggamer.com/wp-content/uploads/2009/12/PC290003.JPG" alt="Out The Front Door" width="640" height="480" /></p>
<p style="text-align: center;"><img class="size-full wp-image-1238" title="Double Happiness in the Backyard" src="http://roaminggamer.com/wp-content/uploads/2009/12/double_happiness_snow.png" alt="Snow on the birdhouse/feeder" width="640" height="467" /></p>
<div class="mceTemp mceIEcenter">
<dl id="attachment_1238" class="wp-caption aligncenter" style="width: 650px;">
<dd class="wp-caption-dd">Snow on the birdhouse/feeder</dd>
</dl>
</div>
]]></content:encoded>
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		<item>
		<title>Borderlands is sucking&#8230;</title>
		<link>http://roaminggamer.com/2009/11/02/borderlands-sucks/</link>
		<comments>http://roaminggamer.com/2009/11/02/borderlands-sucks/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 22:53:43 +0000</pubDate>
		<dc:creator>edo</dc:creator>
				<category><![CDATA[Cool]]></category>
		<category><![CDATA[game playing]]></category>

		<guid isPermaLink="false">http://roaminggamer.com/?p=1225</guid>
		<description><![CDATA[... all my time up. I'm a sucker for just about any post-apocalyptic game.  So, when I saw Borderlands for the first time, it was pretty much fait accompli that I should buy it. The only real question was, buy it at full price, or wait and buy at a discount when it had been out [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>... all my time up.</p>
<p><strong>I'm a sucker for just about any post-apocalyptic game</strong>.  So, when I saw Borderlands for the first time, it was pretty much <a href="http://www.merriam-webster.com/dictionary/fait%20accompli">fait accompli</a> that I should buy it.</p>
<p>The only real question was, buy it at full price, or wait and buy at a discount when it had been out for a while?</p>
<p>Well, I didn't wait, and I'm glad I didn't.  Hopefully I don't sound too trite, <span style="color: #00ff00;"><strong><span style="color: #000000;"><span style="font-weight: normal;">but</span> </span></strong><strong><span style="color: #339966;">this game rocks!</span></strong></span><span style="color: #00ff00;"><strong> </strong></span> I'm still playing through single-player, but I'm sure I'll soon venture into multi-player/co-op -ville soon enough.</p>
<div id="attachment_1224" class="wp-caption alignnone" style="width: 640px">
	<img class="size-full wp-image-1224" title="Borderlands" src="http://roaminggamer.com/wp-content/uploads/2009/11/borderlands.jpg" alt="And Stay Down!" width="640" height="400" />
	<p class="wp-caption-text">And Stay Down!</p>
</div>
<p>If you are thinking about getting this game, I suggest you do it.  I don't think you'll regret it.</p>
]]></content:encoded>
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		<item>
		<title>Updated TSTK to rev 104</title>
		<link>http://roaminggamer.com/2009/05/09/updated-tstk-to-rev-104/</link>
		<comments>http://roaminggamer.com/2009/05/09/updated-tstk-to-rev-104/#comments</comments>
		<pubDate>Sat, 09 May 2009 08:19:46 +0000</pubDate>
		<dc:creator>edo</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Cool]]></category>

		<guid isPermaLink="false">http://roaminggamer.com/?p=821</guid>
		<description><![CDATA[I added a new common library to TSTK for actionMaps. This common library adds two new (user) methods: ActionMap::bindMulti( %this, %device, %action, %object, %callback ); ActionMap::unbindMulti( %this, %device, %action, %object, %callback ); The "bindMulti()" function allows you to bind the same input (key, button, etc.) to more than one callback. Typically, you can only bind [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>I added a new common library to TSTK for actionMaps.<br />
This common library adds two new (user) methods:</p>
<ul>
<li>ActionMap::bindMulti( %this, %device, %action, %object, %callback );</li>
<li>ActionMap::unbindMulti( %this, %device, %action, %object, %callback );</li>
</ul>
<p>The "bindMulti()" function allows you to bind the same input (key, button, etc.) to more than one callback.  Typically, you can only bind one function (or object + method) to any specific input.  However, in some cases it is useful to have the ability to bind the same input to more than one function (or object + method).  For example.  If you wanted to allow a key press to fire multiple weapons, you could simply use "bindMulti()" to bind the same key to each of the callbacks for each different weapon (see code sample below):</p>
<p><code lang="c[lines]">function firstWeapon::fire( %this, %val )  {<br />
   // ... more code<br />
}<br />
function secondWeapon::fireMe( %this, %val ) {<br />
   // ... more code<br />
}<br />
function thirdWeapon::fireMeToo( %this, %val ) {<br />
   // ... more code<br />
}</p>
<p>// ... more code</p>
<p>moveMap.bindMulti( "Keyboard", "space", firstWeapon, "fire" );<br />
moveMap.bindMulti( "Keyboard", "space", secondWeapon, "fireMe" );<br />
moveMap.bindMulti( "Keyboard", "space", thirdWeapon, "fireMeToo" );<br />
</code></p>
<p>In the above example, three different weapons and their respective callbacks have been mapped to the same key (the spacebar).</p>
<p>I hope you find this useful.</p>
<p>Cheers,</p>
<p>edo</p>
<p>PS - I'm still working on getting a faster site.  Sorry for the slowwwwness!</p>
]]></content:encoded>
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