March 4, 2011
My first iPhone/iPod game has been accepted and is now for sale on the iTunes store. As you might expect, I’m happy and a little excited about this. If I sell at least one copy of this game, then I can finally label myself a ‘professional’ game developer. This is yet another goal I can [...]
Read the full article →
August 13, 2010
Over the last 29 years, I have worked on many, many projects that did not come to fruition. For most of that time I didn’t make any special effort to retain my unfinished work. In this respect , I think perhaps I was like many hobbyists (and Indies.) I flitted from idea to idea, playing [...]
Read the full article →