May 15, 2011
So far, in my life, I have written two professionally (A K Peters, Ltd) published books: The Game Programmers Guide to Torque (GPGT) Multiplayer Gaming and Engine Coding (MGEC) These books were a lot of work and it was satisfying to complete them. The first book was well received as was the second (although to a [...]
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March 4, 2011
My first iPhone/iPod game has been accepted and is now for sale on the iTunes store. As you might expect, I’m happy and a little excited about this. If I sell at least one copy of this game, then I can finally label myself a ‘professional’ game developer. This is yet another goal I can [...]
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