Back to TGB

February 16, 2010

I spent a little time this weekend doing some experimental work using Cocos2D to work on an iPhone/iPod game and have come to a similar conclusion to the one I did many years ago when I first started using Torque.  Basically, I re-affirmed the idea that, “when you need to get work done fast (and [...]

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First iPhone/iPod Game

February 14, 2010

This post is really more about giving props to Ray Wenderlich and his recent tutorial “How To Make A Simple iPhone Game with Cocos2D”.  I just finished following this tutorial and I have to say it worked perfectly.  I literally had a simple game up and running on my iPod Touch in about 20 minutes.
With regards [...]

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New favorite musician… Dub Fx

February 7, 2010

A friend of mine (Tim Aste) recently posted a Facebook entry about Dub Fx.  I followed the YouTube link in the post and gave it a listen. I listened for a bit and thought, “interesting idea, not bad.”  Then, this particular live performance (Dub FX 18/04/2009 ‘Made’) got to about 2:20 and I was hooked.
I’ve [...]

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