books

GPGT ‘Extra’ Chapter Released

April 19, 2009

Hello again folks.  Today seems to be a big day for posting updates. I’ve just updated the GPGT support page.  As part of this update, I have uploaded a new chapter for GPGT.   The new chapter talks about lighting and is applicable to TGE 1.52.  I want to thank John Kabus (Synapse Gaming) for [...]

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Multiplayer Gaming and Engine Coding for the Torque Game Engine – Done!

March 23, 2008

Yes, at long last, I have completed my second book, “Multiplayer Gaming and Engine Coding for the Torque Game Engine” (MGEC). On Thursday March 20th, I sent the last of my edits back to the publisher, A K Peters, Ltd. This is the second book in a two-book series that focuses on using the Torque [...]

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