torque

GPGT to TGE 1.52 – Progress Report

February 10, 2009

I’m still updating the GPGT disk for TGE 1.52 users.  So far I’ve got the following done: GPGT Lesson Kit Executables Updated to TGE 1.52 - Both the Windows and OS X versions of the ‘GPGT Lesson’ kit now use TGE 1.52 and both work perfectly. Sample Scripts Updated - I updated and modified the sample script [...]

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Wheeled Vehicle (datablock) Editor in Progress

March 23, 2008

If you read my last post, then you will know that I have recently finished my second Torque book, “Multiplayer Gaming and Engine Coding for the Torque Game Engine” (forever after to be referred to simply as MGEC). Finishing my book meant I would finally be able to start digging into the ideas I’d been [...]

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Multiplayer Gaming and Engine Coding for the Torque Game Engine – Done!

March 23, 2008

Yes, at long last, I have completed my second book, “Multiplayer Gaming and Engine Coding for the Torque Game Engine” (MGEC). On Thursday March 20th, I sent the last of my edits back to the publisher, A K Peters, Ltd. This is the second book in a two-book series that focuses on using the Torque [...]

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